Progress Report


Hello dear players!

First of all, I want to express my gratitude for reaching an exciting milestone—500 members on our Discord server! 🎉 Your support and enthusiasm for the project mean the world to me, and seeing how much you all enjoy my work keeps me motivated to push forward with development. Thank you!

Now, let’s dive into the main subject of this post. I’ve created a small image that visually represents the current state of the game (check it out below!). This image is also available on the game’s main page for easy access. As I continue developing the game, I’ll update this image regularly to keep you all informed on the progress. Stay tuned for more updates as we move forward!


I don’t think this picture needs much explanation, but here’s a quick breakdown:

  • Story: This includes all the content that moves the narrative forward—dialogues, quests, and related elements.
  • Props: These are the 3D models, locations, and characters that populate the world.
  • Bug Fixes: Self-explanatory, but it covers any corrections and improvements to existing features.
  • Planned Features: Upcoming ideas and gameplay mechanics that are on the roadmap for future updates.

Thank you all for your attention and continued support!

Best regards, Your AceStudio!

Get Aunt's House

Comments

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Cool! Waiting!

Haven't played much, there are some early game bugs but my biggest surprise was the fact that it reached 98% on my graphics card. Either you have some kinks to work out or this game is somehow more demanding than stuff like Warframe or Payday 2

I will observe this on my machine. What is your GPU and CPU? 
Is the GPU overheating because of this and is the framerate stable?

An AMD 2600 for CPU and NVIDIA 1060 3GB. No overheating just peaking at 98%. No framedrops just pushing old lady to the limits and the fan to become a jet engine.

Nice. Keep up the great work dude! Looking forward to the coming updates. I hope things go smoothly as it develops.